Updates, Announcements, and Bonus Content!


There were a couple rule things that needed to be clarified and some typos/formatting things I wanted to clean up, so I made an update and decided to throw a bonus in there as well!

Clarifications:

1. I stated what happens with 0 hits. It was probably obvious for anyone who’s played an RPG, but 0 hits means you fail. I also added critical failures from rolling mostly 1s. 

2. I clarified that the number assigned to NPCs to place them in the combat/initiative order is called quickness (as found in NPC stat blocks).

3. I added some information about what a creature could do in their turn (generally one thing, not counting small movement, drawing a weapon, and the like).

4. I added that this game is licensed under a Creative Commons Attribution 4.0 International License, so when it comes to making stuff for the game, go nuts!

Bonus!

I added an owl to the NPC list. Like any other creature in the game, owls may vary in your games, but those are the stats I’m using in my games for Whisperclaw. Between their -3 modifier to SPs Sniffing rolls, their devastating talon attack, and the fact that they will carry you really high up into the sky, this owl may be the most lethal creature in the game. They’re also fragile. If you can spot them and get the drop on them (good luck with that), you can take them out pretty quickly.

I might put a price tag on the game at some point, but I’ll leave the Whisperclaw stats here as a little preview.

Owl Hunter

4 minor injuries, 2 serious injuries

6 Quickness, Modifier -2 (-3 to Sniffing)

Weapon: Talon, serious injury. Latches on. A squirrel will need to escape on their turn or get crushed and receive another serious injury on the owl’s next turn. If they escape, they may be high off the ground.

Announcement!

I’m working on an official SRD for the game! I haven’t written an SRD before, so it might be a little on the informal/loose side, but it will provide my thoughts on making content that’s mechanically and tonally fitting for No Nut November.

I also want to get a character sheet out sometime… I’m not exactly sure when I’ll get that done, but it’s on the to-do list!

Files

No Nut November.pdf 695 kB
Dec 19, 2021

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