Minor Addition: Pushing Rolls


No Nut November had a rule that I hadn't included in this SRD about spending extra energy to reroll dice. I added it in at page 8. It creates situations where players may go, "I'm failing, but I really need a success here, so should I spend  my last 2 energy trying to succeed? Is it worse to be out of energy or to fail here?"

I think it's some interesting arithmetic for survival games. Either choice could bite the player later, which fits the feel I was going for with NNN.

--Daily

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Jan 29, 2022
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